Updating iphone applications

09-Jul-2017 05:51

But lately we learned from Apple discussion communities that some users reported an issue that they can no longer download or update apps after installing the latest i OS 11.2/11.1/11 on i Phone/i Pad.

This is definitely a huge problem as you cannot download any apps, even worse, you cannot update the ones you have installed. Before you try a few solutions listed below, we suggest you to wait a little longer.

Until that time, just like the components, you'll need to switch any Nu Get Package you have included in your project to a version that supports the Unified APIs and do a clean build afterwards.

"Error 3 Cannot include both 'monotouch.dll' and 'Xamarin.i OS.dll' in the same Xamarin.i OS project - 'Xamarin.i OS.dll' is referenced explicitly, while 'monotouch.dll' is referenced by 'xxx, Version=0.0.000, Culture=neutral, Public Key Token=null'" after converting your application to the Unified APIs, it is typically due to having either a component or Nu Get Package in the project that has not been updated to the Unified API.

To do so, you just need to: There are a few people have fixed the “can’t download apps in i OS 11” issue by switching i Phone language.

The first thing you need to do is make sure that you have a stable internet connection to download and install apps from the App store.

It will initially show a *broken- monotouch reference similar to this screenshot (because we just changed the project type): Right-click on the i OS application project to Edit References, then click on the monotouch reference and delete it using the red "X" button. If custom subclasses override these methods the signatures will no longer match and will result in errors.

Now scroll to the end of the references list and tick the Xamarin.i OS assembly. Fix these method overrides by changing the subclass to match the new signature using native types. The following considerations should be taken into account when converting an existing Xamarin.i OS project from the Classic API to the new Unified API if that app relies on one or more Component or Nu Get Package.

For example: You'll need to agree to this warning before the automated migration will run (obviously you should ensure you have backups/source control before embarking on this adventure): The tool basically automates all the steps outlined in the Update Manually section presented below and is the suggested method of converting an existing Xamarin.i OS project to the Unified API.

Again, once the warnings have been fixed, follow these steps to manually update Xamarin.i OS apps to use the new Unified API: Change the project flavor in your csproj files from as shown: Expand the i OS application project's References node.

The first thing you need to do is make sure that you have a stable internet connection to download and install apps from the App store.It will initially show a *broken- monotouch reference similar to this screenshot (because we just changed the project type): Right-click on the i OS application project to Edit References, then click on the monotouch reference and delete it using the red "X" button. If custom subclasses override these methods the signatures will no longer match and will result in errors.Now scroll to the end of the references list and tick the Xamarin.i OS assembly. Fix these method overrides by changing the subclass to match the new signature using native types. The following considerations should be taken into account when converting an existing Xamarin.i OS project from the Classic API to the new Unified API if that app relies on one or more Component or Nu Get Package.For example: You'll need to agree to this warning before the automated migration will run (obviously you should ensure you have backups/source control before embarking on this adventure): The tool basically automates all the steps outlined in the Update Manually section presented below and is the suggested method of converting an existing Xamarin.i OS project to the Unified API.Again, once the warnings have been fixed, follow these steps to manually update Xamarin.i OS apps to use the new Unified API: Change the project flavor in your csproj files from as shown: Expand the i OS application project's References node.Any component that has not yet been converted by the author, will display a 32 bit only warning in the component store.